Dota 2: Xipto Esports vs Froglings (BO3) - DreamLeague Division 2 Group A
As of Thu, 05 Nov 2026 12:40:12 UTC, Polymarket traders price Game Handicap: Froglings (-1.5) vs Xipto Esports (+1.5) (50.5%), Ends in Daytime (50.0%), Game 1 Winner (50.0%). The market has $658 in volume and closes on Fri, 06 Nov 2026.
Updated:
Current odds
| Outcome | Chance | Yes price | No price |
|---|---|---|---|
| Game Handicap: Froglings (-1.5) vs Xipto Esports (+1.5) | 50.5% | 50.5¢ | 49.5¢ |
| Ends in Daytime | 50.0% | 50.0¢ | 50.0¢ |
| Game 1 Winner | 50.0% | 50.0¢ | 50.0¢ |
| Game 2 Winner | 50.0% | 50.0¢ | 50.0¢ |
| Ends in Daytime | 50.0% | 50.0¢ | 50.0¢ |
| Both Teams Beat Roshan | 50.0% | 50.0¢ | 50.0¢ |
| Both Teams Destroy Barracks | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Rampage | 50.0% | 50.0¢ | 50.0¢ |
| Ends in Daytime | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Ultra Kill | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Rampage | 50.0% | 50.0¢ | 50.0¢ |
| Both Teams Beat Roshan | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Ultra Kill | 50.0% | 50.0¢ | 50.0¢ |
| Both Teams Destroy Barracks | 50.0% | 50.0¢ | 50.0¢ |
| Both Teams Destroy Barracks | 50.0% | 50.0¢ | 50.0¢ |
Prices on other venues
| Outcome | Venue | Chance | Updated |
|---|---|---|---|
| Match Winner | Kalshi | 32.0% |
Market details
- Venue: Polymarket
- Volume: $658
- Liquidity: $2K
- Closes:
Resolution rules
Each outcome is a separate contract with its own rules. The rules for Game Handicap: Froglings (-1.5) vs Xipto Esports (+1.5):
This market refers to the Dota 2 match between Xipto Esports and Froglings in the DreamLeague Division 2 Group A, initially scheduled for November 6, 2026 at 5:00 AM ET. This market will resolve to "Froglings" if Froglings wins 2 or more games than Xipto Esports in this match. Otherwise, this market will resolve to "Xipto Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walk…
Sources
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