Valorant: Wolves Esports vs World Sports Invictus Gaming (BO3) - VCT Threshold China Week 2
As of Mon, 26 Oct 2026 15:48:59 UTC, Polymarket traders price Match Winner (64.5%), Map Handicap: WOL (-1.5) vs World Sports Invictus Gaming (+1.5) (50.5%), O/U 2.5 Games (50.0%). The market has $4K in volume and closes on Tue, 27 Oct 2026.
Updated:
Current odds
| Outcome | Chance | Yes price | No price |
|---|---|---|---|
| Match Winner | 64.5% | 64.5¢ | 35.5¢ |
| Map Handicap: WOL (-1.5) vs World Sports Invictus Gaming (+1.5) | 50.5% | 50.5¢ | 49.5¢ |
| O/U 2.5 Games | 50.0% | 50.0¢ | 50.0¢ |
| Map 3 Total Rounds: Over/Under 21.5 | 50.0% | 50.0¢ | 50.0¢ |
| Map 1 Total Rounds: Over/Under 21.5 | 50.0% | 50.0¢ | 50.0¢ |
| Map 2 Total Rounds: Over/Under 21.5 | 50.0% | 50.0¢ | 50.0¢ |
| Map 2 Winner | 49.5% | 49.5¢ | 50.5¢ |
| Map 1 Rounds Handicap: Wolves Esports (-2.5) vs World Sports Invictus Gaming (+2.5) | 49.5% | 49.5¢ | 50.5¢ |
| Map 2 Rounds Handicap: Wolves Esports (-2.5) vs World Sports Invictus Gaming (+2.5) | 49.5% | 49.5¢ | 50.5¢ |
| Map 3 Rounds Handicap: Wolves Esports (-2.5) vs World Sports Invictus Gaming (+2.5) | 49.5% | 49.5¢ | 50.5¢ |
| Map 1 Winner | 48.5% | 48.5¢ | 51.5¢ |
Prices on other venues
| Outcome | Venue | Chance | Updated |
|---|---|---|---|
| Match Winner | Kalshi | 64.0% | |
| Map 2 Winner | Kalshi | 50.0% | |
| Map 1 Winner | Kalshi | 50.0% |
Market details
- Venue: Polymarket
- Volume: $4K
- Liquidity: $4K
- Closes:
Resolution rules
Each outcome is a separate contract with its own rules. The rules for Match Winner:
This market refers to the Valorant Round 1 match between Wolves Esports and World Sports Invictus Gaming in the VCT Threshold China Week 2, initially scheduled for October 27, 2026 at 7:00 AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against World Sports Invictus Gaming. This market will resolve to "World Sports Invictus Gaming" if World Sports Invictus Gaming win the match against Wolves Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 10, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 27, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results wi…
Sources
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