LoL: Vitality Rising Bees vs Mental Rush (BO5) - LGC Rising Playoffs
As of Tue, 27 Oct 2026 16:46:49 UTC, Polymarket traders price Match Winner (69.5%), O/U 3.5 Games (68.5%), Game 4 Winner (65.5%). The market has $2K in volume and closes on Tue, 27 Oct 2026.
Updated:
Current odds
| Outcome | Chance | Yes price | No price |
|---|---|---|---|
| Match Winner | 69.5% | 69.5¢ | 30.5¢ |
| O/U 3.5 Games | 68.5% | 68.5¢ | 31.5¢ |
| Game 4 Winner | 65.5% | 65.5¢ | 34.5¢ |
| Game 2 Winner | 63.5% | 63.5¢ | 36.5¢ |
| Game 1 Winner | 62.5% | 62.5¢ | 37.5¢ |
| Game 3 Winner | 62.0% | 62.0¢ | 38.0¢ |
| Both Teams Slay a Dragon | 50.5% | 50.5¢ | 49.5¢ |
| Both Teams Slay a Dragon | 50.5% | 50.5¢ | 49.5¢ |
| Both Teams Slay a Dragon | 50.5% | 50.5¢ | 49.5¢ |
| Both Teams Slay a Dragon | 50.5% | 50.5¢ | 49.5¢ |
| Both Teams Slay a Dragon | 50.5% | 50.5¢ | 49.5¢ |
| Any Player Quadra Kill | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Penta Kill | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Quadra Kill | 50.0% | 50.0¢ | 50.0¢ |
| Any Player Quadra Kill | 50.0% | 50.0¢ | 50.0¢ |
Market details
- Venue: Polymarket
- Volume: $2K
- Liquidity: $14K
- Closes:
Resolution rules
Each outcome is a separate contract with its own rules. The rules for Match Winner:
This market refers to the LoL Grand final match between Vitality Rising Bees and Mental Rush in the LGC Rising Playoffs, initially scheduled for October 27, 2026 at 12:00 PM ET. This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win the match against Mental Rush. This market will resolve to "Mental Rush" if Mental Rush win the match against Vitality Rising Bees. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 10, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 27, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the e…
Sources
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