Video Games Ad Spend in November 2026
As of Fri, 06 Nov 2026 09:18:26 UTC, Kalshi traders price Above 94 (89.0%), Above 106.5 (63.0%), Above 113 (44.0%). The market has $2K in volume and closes on Sun, 13 Dec 2026.
Updated:
Current odds
| Outcome | Chance | Yes price | No price |
|---|---|---|---|
| Above 94 | 89.0% | 89.0¢ | 11.0¢ |
| Above 106.5 | 63.0% | 63.0¢ | 37.0¢ |
| Above 113 | 44.0% | 44.0¢ | 56.0¢ |
| Above 119.5 | 34.0% | 34.0¢ | 66.0¢ |
| Above 125.5 | 19.0% | 19.0¢ | 81.0¢ |
| Above 132.5 | 9.0% | 9.0¢ | 91.0¢ |
| Above 141 | 5.0% | 5.0¢ | 95.0¢ |
| Above 159.5 | 4.0% | 4.0¢ | 96.0¢ |
Market details
- Venue: Kalshi
- Volume: $2K
- Liquidity: $2K
- Closes:
Resolution rules
Each outcome is a separate contract with its own rules. The rules for Above 94:
If the Carbon Arc Video Games Ad Spend (November 2026) for November 2026 is above 94 , then the market resolves to Yes. For purposes of this market, determination will resolve on finalized Carbon Arc values recorded at 11:59 p.m. ET on the 5th calendar day after the end of the month covered by this market. For example, finalized Carbon Arc values for August will be recorded at 11:59 p.m. ET on September 5th. The index measures year-over-year, where 100 means Video Games Ad Spend was equal to the same month last year. Values above 100 indicate growth and values below 100 indicate decline: for example, 103 = 3% growth, 97 = 3% decline from year prior.
Sources
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